So I took a break from blogging etc to focus on learning 3D for almost a year.
It has been a wonderful journey and I’ve learnt loads about modelling, texturing, lighting and sculpting in 3D
Here is my most recently finished project of an interior scene.
All items were modelled by myself.
I chose a neutral soft white colour scheme with hints of muted green and pink.
All assets were modelled in Blender and textures from Poliigon were added.
The fabrics were created using Cloth Simulator and added crease textures were used to create realism.
Many different lights were employed to highlight the scene including area, point and sun lights.